All rights reserved. Zangief is a massive fighter, weighing 400 lbs and standing slightly over 7 feet tall, placing him among as one the tallest characters in the entire Street Fighter roster. Cammy has no reliable way to beat lariat. If Abel's wheel kick lands too close, you can SPD him. Feilong's shienkyaku (his version of the shoryuken) is angled, so you can still cross him up with a meaty body splash. TOURNAMENT & EVENT PICTURES. Because of the range, use this as punishes or a good footsie tool for knock downs. Also, down forward roundhouse will punish Chun Li's standing roundhouse if she whiffs. Ocassionally, when you see Seth jump up, throw a lariat to see if he throws out a jumping fierce. Lariat will NOT hit a Rufus who dive kicks from a very close range. Very strong throw to use when the opponent is near. If the Ken has good spacing, however, medium punch needs to be used while moving back, because it hits Ken's upper hitbox while making his standing medium kickwhiff. Winning this matchup is all about knocking Dhalsim down and putting him in the corner. LK (crouching), LK (crouching), MP, LK, cancel Ex Green Gloves. This is an even matchup because his sonic booms (especially his jab sonic boom) are incredibly safe. Utilize a far jumping fierce to beat a whiffed lariat. Bait Blanka's slide which quick lariat and focus attack to absorb the slide, then dash and spd. If he tries to kara throw you, he moves forward and you are in range to throw him back. Use jump knees (down +lk) to beat lariat that has already started, but because knees has such little hit stun, the opposing Zangief can simply lariat again before you even land. Now option select body splash into banish flat (or the ex version if you have the meter). IMAGES. Sakura's crouching fierce beats a lot of your jumping normals, but if you space your moves correctly, you can either short jump and throw her (so her crouching fierce whiffs) or you can use jumping fierce from appropriate distances. If Zangief jumps, she jumps and fierces you. This matchup is difficult if you don't understand the concept behind it. You can play patient at the beginning of the round and gain meter at max range or you can go wild in your attempts to knock Dhalsim down. It is the second installment in the Street Fighter series and the sequel to Street Fighter, released in 1987.It is Capcom's fourteenth title to use the CP System arcade system board. Very good range of this attack, we can make good way for Screw Piledriver. Celebrate the 30th Anniversary of the iconic Street Fighter franchise with the Street Fighter 30th Anniversary Collection on PlayStation 4, Xbox One, Nintendo Switch and Windows PC!This all-in-one package highlights the series’ past in an anthology of 12 classic titles, plus loads of archival documents, music and history. Lariat goes through Dhalsim's ultra and super. Against a good Ditactor, knocking a Ditactor down becomes important: it is the decisive factor of whether you win or lose. A good Chun Li will use her fireball as a spacing tool. If you jump in on him, mix it up with short jump to make his knee whiff and spd him, jump in with medium kick, knees, forward fierce, or roundhouse. Use short jump spinning pile driver to catch Chun Li when she extends her hitbox with crouching or standing roundhouse. The President promised Zangief the country's full support in exchange for traveling around the world and showing off the might of the Soviet Union (and to improve his image abroad, an objective which Zangief wasn't made aware of). Guile might try to use jumping light kick to beat your lariat, but if you time it very well, it will trade and put Guile in an even worse position. Crouching hard punch can be used to go under certain moves such as Chun Li or Sagat's standing roundhouse (from certain distances). Neutral jumping up fierce (headbutt) is a good counter to Ditactor's headstomp (if timed correctly). Search ... Move #1: Zangief She can use far jumping roundhouse and standing roundhouse, but these are on your whiffs, not on a properly timed lariat. If you are worried about Ken's wakeup pressure, then back dash. Now, here comes the brilliant part of this. In a new video, expert martial artists Gemma Nguyen and Noah Fleder recreated 16 different moves from the video game 'Street Fighter' in real life. 9) Use Zangief as a Team Counter Attack. That is, pushing Seth into the corner without really whiffing anything. If a Ken is using crouching medium kick a lot, a standing light kick buffered into ex banishing flat will stop him from using it so often. Playing next. At about three Zangiefs away is Dhalsim's optimum fighting range. Zangief has more life and deals more damage, so with this in mind, you should adopt the bullying strategy--that is, you should NOT care about how Chun Li hits you, but instead make her scared of how much damage Zangief DOES to her. Jul 20 2010. So, if you're not hardcore, then it won't be practical. Hard attacks but they are worth. Feilong's overhead kick is unsafe on block. At the beginning of the match. Attempt to use standing roundhouse after a crouching light punch string to see if he is holding up. In truth, Seth has all the tools to shut down Zangief. This matchup is all about which Zangief knows his spacing more. If the Ryu knows his spacing, then use kara greenhand to make knock him down and make him doubt his spacing. A mixup of kick and punch lariat can be used to bait Feilong's rekkas. Utilize crouching medium punch to beat Chun Li's neutral jumping roundhouse (it beats lariat). Strikes and nullifies projectiles. Once in the corner, stay just under the timer and jump up fierce (headbutt) to stop him from tornado kicking out of the corner. V-Trigger: Cyclone Lariat (HP, HK Simultane… Use the kick lariat to dodge the low ones and build meter. One of the best Zangief's attack. It was available only on arcades first, but after the breathtaking success of the game, the developers ported it to many other devices (including Nintendo Switch - Ultra Street Fighter … They can also be used in combos and against characters who jump away from close range mix ups. His ultra can be focus attacked and absorbed. Bite / かみつき Zangief viciously and repeatedly bites at the opponent's face. It is very difficult, but possible. After knocking a Ryu down, mix it up with jumping body splash, jumping knees (down+lk) to throw or a crouching light kick combo into ex banishing flat for another knock down. It is negative on block and hit, so use it sparingly and at appropriate distances. It will trade with his flip option. All original content Copyright © 2008, http://www.iplaywinner.com. Akuma is neutral (0 frames) after a blocked st. roundhouse. Ex Moves. Try not to stick anything out when he does this. Neutral jumping fierce will beat Rufus's crouching fierce. Against Rose, space correctly and jump accordingly to punish her fireballs with fierce punch. His signature fighting style is close up and wrestler based, with devastating throws and powerful base moves. This entire match is about distance and getting a lead. Also, standing medium punch if used frequently can beat his rekkas. The main part of this matchup is knocking Feilong down and holding a lead. Street Fighter Zangief. If a Gouken is low on life and has ultra meter, sometimes it's bestto crouch and press light punch and light kick at the same time as his block strings (continuously) to see if is going to tick throw you into an ultra setup. If you're going to throw, use your ultra or suplex for your wakeup game advantage. 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